LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE := game_logic_static

LOCAL_MODULE_FILENAME := libgame_logic

LOCAL_SRC_FILES := AppDelegate.cpp \
                   NMActionMgr.cpp \
                   NMBullet.cpp \
                   NMBulletMgr.cpp \
                   NMCommonDefine.cpp \
                   NMEnemy.cpp \
                   NMEnemyBullet.cpp \
                   NMEnemyBulletMgr.cpp \
                   NMEnemyMgr.cpp \
                   NMGlobalData.cpp \
                   NMGun.cpp \
                   NMLoadLevel.cpp \
                   NMMainUI.cpp \
                   NMPreHeader.cpp \
                   NMSceneGame.cpp \

LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)

LOCAL_STATIC_LIBRARIES := png_static_prebuilt
LOCAL_STATIC_LIBRARIES += xml2_static_prebuilt
LOCAL_STATIC_LIBRARIES += jpeg_static_prebuilt
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dx_static
                
LOCAL_SHARED_LIBRARIES := cocosdenshion_shared
            
include $(BUILD_STATIC_LIBRARY)

$(call import-module,cocos2dx/platform/third_party/android/modules/libpng)
$(call import-module,cocos2dx/platform/third_party/android/modules/libxml2)
$(call import-module,cocos2dx/platform/third_party/android/modules/libjpeg)
